Free and light, the Ston3D standalone engine is available on the PC, MAC, PDA, Smartphone (WinCE) platforms and soon much more.
Completely autonomous, this version is ideal to present complex applications or to deliver big productions.
Ston3d StandAlone Engine With Product Key [Win/Mac] 2022
Features:
3D Graphic:
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic card to the eyesight of the person. This allows the better display of 3D graphics.
Stereoscopic 3D – Support for the left and right eye.
Software 3D – Support for all the 3D graphic card on the PC.
HSL/HSV Graphics – Automatic mapping of the graphic
Ston3d StandAlone Engine Crack+
Ston3d is a decoupled C++ framework allowing to build applications
without RT or any additional framework. This engine allows to edit very
complex data, creating in a very short time a well-integrated application. It
uses a file based structure: it handles logical files, as well as heaps of physical
files.
Ston3d is not designed to offer you an easy and elegant interface: it is designed
to get some things done fast.
Ston3d is very fast and is designed to get the work done. Designing Ston3d you
have to keep in mind that, many operations are done in parallel, so you should
optimize memory usage and reduce I/O as much as possible.
Ston3d is a 2D engine so you can drag and drop elements from the library, and work
with them as if they were 3D objects.
Ston3d is very simple to use: for beginning you must know:
* How to build a model
* How to assign a texture to the model
* How to apply a material to the model
* How to position the model in the scene
* How to assign a light to the scene
* How to render the scene
* How to add and manage sounds
Ston3D is designed to avoid complicating operations: it will work just fine at
your level of experience.
Ston3d is completely developed in C++ and is cross-platform. It is available for
Win32, WinCE and Mac OS-X platforms. An early preview version for Windows Mobile
is available and will be soon released for Smartphones (WinCE, Android and Apple).
You can download it from
Now the developer of this standalone engine, Fred Dagg, offers us a good program of
documentation to make things easier for the first adopters and for the newcomers.
The Ston3D documentation bundle has:
* A quickguide
* A reference guide
* A step by step guide
* A handbook (how to use)
What is more, he’s released a video tutorial at the following address:
******************************************************
The main features of this standalone engine:
* New rendering engine:
S
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Ston3d StandAlone Engine Crack + Incl Product Key
Standalone 3D engine
Standalone or distributed, Ston3D is more and more integrated into applications, distributed as a library from single or multiple sources for multiple platforms.
Ston3d makes all this possible. It is a complete, easy-to-use, inexpensive and open source 3D engine.
With Ston3d you can use your existing 3D skills and experience in all your development efforts with the most current and essential 3D API:
– OpenGL
– OpenGLCF
– DirectX
– Silicon Graphics/Canyon/Azurie/NextStep/Mesa
– Direct3D/Microsoft.
– The Silverlight/Windows Media Center/Windows CE/Samsung SmartView SDK
– The Mac OS X Cocoa SDK
Ston3d StandAlone Engine:
– Full scene management with automatic I/O of your rendering and input devices
– Full scene management with the STL format
– Many 3D scene, camera and light management
– Many functions from Physically Based Rendering, Material, Sky and Atmosphere
– Animated FX with many skins
– Rendering Pass, Bones, Multi-Bone, Morph, Texturing, Materials
– Light Deferred, Material Deferred, God rays and Shadows
– Integral Lighting, Image Based Lighting, Light Transport and HDRI Lighting
– Fully configurable
– Ability to simulate powerful effects like: View Posters, Motion Blur, Texels Per Pixel
– All the essential 3D API: OpenGL, OpenGLCF, DirectX, Direct3D, Direct3D/GX, SGI, Silicon Graphics/Canyon/Azurie/NextStep/Mesa, *DirectX*/Windows/MS*, Mac/OSX, SILVERLIGHT/*Windows Media Center*/Microsoft, WinCE, SmartView
– Import of rich and powerful scene file formats: BMP, Bitmap Image, GIF, JPEG, PNG, TIF, TGA, PSD, HDR, STL, OBJ, FBX, Wavefront.OBJ, Collada/COLLADA
– 3DStudio MAX and Maya import and export
– Animation with the Ston3D Animation System
– Scenes management, Camera management, Light, Motion Blur, Texturing, Image Deferred Lighting, Multi-Render Pass
– Built-in support for Light Massage
– Creation of animated source file with the Ston3D Animation System
–
What’s New in the Ston3d StandAlone Engine?
Structure of the Open Source engine from version 0.80 to the current version 0.90.
Releasing the latest source code in October 2007, Ston3D allows a non-programmer to create applications easily.
Ston3D distinguishes several parallel versions, but in this version, it remains a “pure” software version.
The engine includes a very flexible architecture, a bug-fix continuity, of continuous improvement according to customer needs.
This engine is licensed under the zlib license, a license for the source code code that permits users to use, modify, compile, distribute, publish, sell, and distribute.
In this version, Ston3D is also compatible with the final version of the multimedia standards (MPEG4 & AAC).
Fully optimized (Intel MAC), Ston3D is fully compatible with the latest CPUs (Pentium III or higher).
Wednesday, October 24, 2007
Saturday, October 20, 2007
A FREE, 64-bit, OPEN SOURCE 2D and 3D Graphic Engine written in the C programming language. It runs on Windows, MacOS and Linux.
It is best suited for educational purposes, such as computer games development, but also for multimedia presentations. The engine is BSD -approved. It can be used with all graphic libraries or frameworks available.
1) A 3D game engine that is completely written in C++, very easy to use, very powerful and dynamic. It is free, light and very portable. A 3D engine that is perfect for the personal use.
2) An engine that can be used for 2D games, drawing, animations, CAD, and so on. It is very easy to use, with a very customizable user interface. It can also be easily combined with the engine.
3) A GUI / Graphic library for 2D and 3D graphics. It offers everything that the engine offers. It can also work with a DirectX / OpenGL / GLUT / GDI / win32 widget. It also offers an easy interface for users with less experience.
For a free user, this is the only free engine you will need.
It also offers a large number of interfaces for easy use for more sophisticated users.
Ston3D Engine is:
Open Source under the GNU licence
Purpose-Free
Open Source / Free Software
Open to all
1. Unlimited Features.
The
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System Requirements For Ston3d StandAlone Engine:
Minimum System Requirements:
OS: Windows 7, 8, 8.1 or 10
Processor: Intel Core i3 or equivalent
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GT 650M or equivalent
Sound Card: DirectX Compatible Sound Card
Additional Notes: Black Ops 4 is optimized to work with Microsoft Windows 7/8/8.1/10, but it may not be compatible with all computers.
Recommended System Requirements:
Processor
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